![3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange 3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange](https://i.stack.imgur.com/SxvT3.png)
3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange
![3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange 3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange](https://i.stack.imgur.com/i6BBk.png)
3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange
![3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange 3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange](https://i.stack.imgur.com/6dUtQ.png)
3dsmax - How can I prevent pinching and jagged edges when deforming joints in 3ds Max? - Game Development Stack Exchange
Extra Primitives: Mechanical, Pipe Joints, Jewelry, Abstract (Illustrated Idea) - Autodesk Community
![Chapter 10: Deforming Objects with Bones—Skinning, Envelopes, and Vertex Weighting - Tradigital 3ds Max [Book] Chapter 10: Deforming Objects with Bones—Skinning, Envelopes, and Vertex Weighting - Tradigital 3ds Max [Book]](https://www.oreilly.com/library/view/tradigital-3ds-max/9780240817309/images/ch10.jpg)